Designing for Bodies in Space: UX Tools for Virtual + Augmented Reality
Are you working in VR/AR or 3D Printing? Are you struggling to adapt to designing from a 1st person movement perspective? Are your UX tests lagging for failure to adapt to VR/AR sensing? This workshop will guide you through a series of exercises to improve your ability to design with movement in mind.
What You’ll Learn
- How to apply the art and science of Spatial Intelligence and Perform Your Prototyping needed for Virtual Reality and Augmented Reality coding and content development.
- Spatial Intelligence: a key set of perceptual skills, an archive of personal memory, a system of human movement and proxemic motifs
- Perform Your Prototyping: a system of iterative prototyping that puts the body back into UX design
Is This for Me?
This workshop arms you with two of the single most important UX tools you will need for designing for VR / AR products. If you are a Content or Platform developer this is a must attend session.
Things to Bring
- A project you are currently working on that needs UX design input
This workshop will be hosted at Betamore’s City Garage Campus located at: 101 W. Dickman Street, Baltimore, MD 21230. There is free parking available on site.